Drifting Forms

A weird collaboration between code, machines, paint, and mistakes.

I use generative systems to discover structures I would not have drawn by hand, then work back into them with human judgment, physical texture, and the stubbornness of paint.

The shop is not the point of the work. The story is the point: teaching machines to make marks, watching them misunderstand, and then deciding which accidents deserve a human hand.

Drifting Forms is where the engineering brain and the studio brain meet. Algorithms provide pressure. Paint provides resistance. The finished pieces are records of that negotiation.

Pattern

Repeated marks, emergent structures, and small variations that become larger fields.

Collaboration

Human-machine systems where neither side fully controls the final image.

Materiality

Digital starts, physical finishes, and the evidence of decisions made by hand.